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Class Type Damage Formula?
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01-24-2008, 10:31 PM
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Class Type Damage Formula?
Okay so this is what I am guessing the Classes are in PhantasyRPG:
Rogue - DEX? Archer - DEX Warrior - STR Mage - WIS Will these be the Stats each "Class" will use later on to use to increase their said damages or will STR still be master over this formula and Wisdom affects the Skill damages? My parent's told me not to play with Fire,So I started playing w/ Water instead... |
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01-25-2008, 05:19 AM
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Re: Class Type Damage Formula?
don't agree, the rogue and archer would be way overpowered, since they would need to raise only one stat, while fighters and mages would need to raise the damage stat and defense stat
Kingdoms rise and fall, but evil is eternal |
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01-27-2008, 12:44 PM
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Re: Class Type Damage Formula?
I'd preffer the damage should be based on attack type...
Direct Physical attack -> STR Ranged Physical Attack -> Dex Magic attack -> Wis for vit..... Well, I suppose it's your life force, right? so, it should effect status inflicting spell/skill duration.... |
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01-28-2008, 05:22 AM
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Re: Class Type Damage Formula?
Elana Wrote:I'd preffer the damage should be based on attack type... it still would have the same problem, the ranged attack would only need to raise one stat while the others would have to raise dex to get defense and the primary damage stat for the damage.... unfair i would say Kingdoms rise and fall, but evil is eternal |
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01-28-2008, 01:27 PM
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Re: Class Type Damage Formula?
Myrkul Wrote:Elana Wrote:I'd preffer the damage should be based on attack type... True, I guess.... But then if you want to be fair, the whole damage system should be revised to something like this: Direct Physical Attack --> 70% STR, 30% DEX Ranged Physical Attack --> 30% STR, 70% DEX Offensive Magic --> 70% WIS, 30% VIT Status-inflicting Magic --> 30% WIS, 70% VIT for defense, it's the other way around Direct Physical Defense --> 30% STR, 70% DEX Ranged Physical Defense --> 70% STR, 30% DEX Offensive Magic Resistance --> 30% WIS, 70% VIT Status-inflicting Magic Resistance--> 70% WIS, 30% VIT or... something like that.... |
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01-29-2008, 05:06 AM
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Re: Class Type Damage Formula?
Elana Wrote:True, I guess.... But then if you want to be fair, the whole damage system should be revised to something like this: with that i could agree, no need to be exactly like that but that's the idea Kingdoms rise and fall, but evil is eternal |
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